🇧🇷 Português

Tive a ideia de refazer o Pong — pela terceira vez.
Quis voltar aos fundamentos da Godot, entender melhor o que estou fazendo e praticar um pouco de game design.

Dessa vez, decidi usar uma resolução inspirada no Game Boy e uma paleta de cores bem limitada, para explorar a simplicidade e o foco.

O melhor de tudo é que, finalmente, consegui finalizar um game loop completo.

Espero que gostem.

🇺🇸 English

I had the idea to remake Pong — for the third time.
I wanted to go back to the basics of Godot, understand more about what I’m doing, and practice some game design.

This time, I went with a Game Boy–style resolution and a very limited color palette, to keep things simple and focused.

And the best part is that I finally managed to finish a full game loop.

Hope you like it.

Updated 2 days ago
Published 17 days ago
StatusReleased
PlatformsHTML5
AuthorWillian Mstach
GenreRhythm
Made withGodot
TagsArcade, Game Boy, Godot, pong, Retro

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